On starting the game, players will notice Samus controls differently. Even enemy design is nicely varied with a spectrum of colours used in their appearance to define difficulty. From the ancient historic backgrounds to the otherworldly design in the foreground, SR388 is stunning to the eye. Housing many puzzles, which remain delightfully challenging, Samus Returns is brought to life through crystal clear visuals in stereoscopic 3D. Produced by Metroid series director Yoshio Sakamoto, planet SR388 is home to many enemy varieties, including five stages of the Metroid life form, from original to omega. With the release of Metroid: Samus Returns, the nostalgia remains in keeping with the modern, fresh look.ĭeveloped by MercurySteam and Nintendo EPD, Metroid: Samus Returns is a beautiful and vibrant reimagining of the original. Fortunately, Samus had some powerful weapons in her arsenal, including the Plasma Beam which could pierce enemies and obliterate them in moments, as well as her famed Morph Ball with its spring and spider-like enhancements allowing Samus to reach previously inaccessible places. She’s tasked with the mission to destroy all Metroid life forms to keep humans safe from the critically dangerous species. The side-scrolling action game saw Samus Aran deployed by the Galactic Federation to SR388, the home planet of the Metroids. Shifting around 1.72 million copies, Metroid II: Return of Samus was a success with fans and critics alike. Perhaps it was the same for other fans, with Metroid II resurfacing from the collection of old games you enjoyed on long journeys. But over the years, the 1991 original title was dug out of storage and slotted into place on the Game Boy. Back then, I never made it past Arachnus. The slow jumps, the tense music, and the claustrophobic, hostile environment of planet SR388 only made that six-year-old girl more curious to find the answers. For many fans, Metroid II may not have been their first Metroid game, but it was mine. Fast travel to 2017 and she’s reviewing the reimagining of Metroid II on the 3DS. It’s getting dark and she’s using the streetlights to see what she’s shooting. In 1996, there’s a six-year-old girl sat in the car travelling from England to Scotland playing Metroid II: Return of Samus on her purple Game Boy. Though it’s a warm up to Prime 4, it feels good to have Samus Aran back and in fine form. Yet at the heart of Metroid: Samus Returns, there’s still a backdrop of nostalgia with music that feels tense and hostile to the trained ear of older fans. 26 years after the original release of Metroid II, Samus gets to shoot and destroy in style with new abilities, visuals and gameplay. Your mission: to destroy all known life forms of these alien creatures. Welcome back to planet SR388, Metroid Hunters.
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